Victoria Szabo

Associate Research Professor in the Department of Art, Art History, and Visual Studies

My primary research interest is in digital media authorship and its potential to transform scholarly research and its expression, especially in the humanities through digital humanities, digital art history, digital history etc. Most recently I have been focusing on how spatial media forms - maps, virtual worlds, games, and data viz - might converge in diverse, multimodal, immersive, shared hypermedia places and spaces. Some "test cases" include: visualizing the Great Exhibition of 1851, mapping the contemporary Muhuru Bay community in Kenya, exploring the development of cholera in Haiti, and modeling Duke and Durham, past and present. Most recently I have worked on Venice, Italy, with special attention to architecture and cultural transformation, and on augmented reality systems development. I also work on collaborative video game based art installations with the Psychasthenia Studio, and on curatorial projects with ACM SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques.)


  • M.A. and Ph.D. in English 2000, University of Rochester

  • Ph.D. 2000, University of Rochester

  • Certificate in Gender and Women's Studies 1996, University of Rochester

  • M.A. 1996, University of Rochester

  • M.A. 1992, Indiana University at Bloomington

  • B.A. 1990, Williams College


2011 Co-Director, FHI GreaterThanGames Lab, Franklin Humanities Institute

2010 Institute for Enabling Geospatial Scholarship, University of Virginia Scholar's Lab/NEH

2010 Co-Convener, Interdisciplinary Working Group - Experiencing Virtual Worlds, Franklin Humanities Institute

2010 Grant: RENCI VIsualization Grant, Renaissance Computing Institute